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"Demute has delivered excellent audio for our games! They are a joy to work with, are great with feedback and quick with deliveries. We appreciate having them as an extension to our internal audio team here at Hi-Rez."

Andrea Chang

Audio Director, Hi-Rez Studio
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“Demute handles everything like an internal audio team but with a lot of added flexibility. They focus on creative excellence and it’s great to give them feedback.”

Pascal Barret

Art Director, Playwing
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“From sound design to integration, working daily with Demute is a pleasure. Delegating audio integration (Unity/UE) to their team is a real time saver. And as an added bonus, they're a funny bunch!”

Andrea di Stefano

Game Director, Appeal Studios

Looking for a great AUDIO TEAM ?

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When you create video games, do you put strong focus on sound? We do.

Engaging sound requires a global approach, from the very start until the in-engine programming.

By using your communication tools, project management software and development guidelines, consider us as members of your team!

We are the highly-skilled sound team you need: creative, flexible, organized, fully equipped, with a network and a proven track record.

Sound Assets

We create a unique sound identity that will reinforce the lore of your game. Thanks to Foley, Sound Design, Voice Recording and Interactive music composition, we give life to the game universe and offer emotional feedback to the player. Curious how we can adapt to you?


We implement the sound assets in audio middlewares, by balancing the sound assets to match the graphical world. We work with Wwise, FMOD, and regular game audio engines. You will be able iterate on sound assets by hearing them in context, you just need to play your game!


Game developers are busy and sound programming is low priority. That's a fact for most games. We offer different integrations methods, from dedicated tools to engine audio coding. C#, C++, Blueprints, Python, Pure Data, etc.
We make your life easier.


How can you be sure that we are the right team ?

We want to become or assist your internal sound team. You need to be sure that we live up to your expectations.
Schedule a call in our calendar with us and we will be happy to explain to you how we work !

Our Clients :

Our Clients :

Some of our projects :

Century : Age of Ashes

Studio: Playwing

Rogue Company

Studio: Hi-Rez

Star Shaman

Studio: Ikimasho


Studio: Hi-Rez

Ary and the Secret of Seasons

Studio: eXiin, Fishing Cactus


Studio: Cyborn


Studio: Pajama Llama Games

Your project

Studio: Yours !

Meet your game audio team

We play Coop for every project !

Contact us!

Let's get in touch. Sounds good?

Or just drop us a line at hello@demute.studio

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