Engaging sound requires a global approach, from the very start until the in-engine programming.
By using your communication tools, project management software and development guidelines, consider us as members of your team!
We are the highly-skilled sound team you need: creative, flexible, organized, fully equipped, with a network and a proven track record.
We create a unique sound identity that will reinforce the lore of your game. Thanks to Foley, Sound Design, Voice Recording and Interactive music composition, we give life to the game universe and offer emotional feedback to the player. Curious how we can adapt to you?
We implement the sound assets in audio middlewares, by balancing the sound assets to match the graphical world. We work with Wwise, FMOD, and regular game audio engines. You will be able iterate on sound assets by hearing them in context, you just need to play your game!
Game developers are busy and sound programming is low priority. That's a fact for most games. We offer different integrations methods, from dedicated tools to engine audio coding. C#, C++, Blueprints, Python, Pure Data, etc.
We make your life easier.
We play Coop for every project !
Let's get in touch. Sounds good?
Or just drop us a line at hello@demute.studio