Details

Sotfware

Unreal Engine 5.7

Language

C++, Blueprint

Dependencies

Standard Unreal Engine Libraries

Credits

Pablo

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Link TO the tool

Documentation

Unreal Animation Notify Replacer

Why Use This Tool?

It can often happen in Unreal game development that we need to change which animation notify to use (for example, to replace them with Surface Detector Notifies), but this process is tedious and long. This tool solves that issue by automating the replacement of the notifies.

  • Works on many animation files in one go: You can select many animation files across different folders and all process them in one click.
  • No need to redo timings and tracks: All the timings and placement of the replaced notifies is respected.
  • Translate data from one notify class to the other: The tool includes a BP method you can edit to choose how to translate the data from the old notify to the new one.

How It Works

The Animation Notify Replacer works by iterating over animation files and their notifies. For each notify of the source class it finds, it will replace it with a notify of the target class.

  • Any class deriving from UAnimNotify can be chosen as source and target.
  • Choose how to translate data across class in the available BP.
Check our tutorial