
Sotfware
Language
Needed library
Credits

This tool simplifies the foley makeup process in Unreal Engine cinematics by automating the analysis of character movements in animation files. By tracking feet position, body movements, and velocity, the tool intelligently tags assets on the cinematic timeline. Users can load a cutscene animation, identify the character, and instruct the tool to place footsteps and foley in real time.
Please note, since this tool is still in early beta, it may have some limitations or bugs. Feel free to join the Discord channel for support, feedback, and updates.
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