
Divine Knockout is a third-person platform fighter where players knock gods of myth off the arena in fast, vertical and highly readable multiplayer matches.
Our work focused on adapting the heroic fantasy audio identity of SMITE into a more stylized and chibi-driven sound language. A key challenge was translating the original lore and character personality into a lighter, cartoon tone, while designing scalable audio systems able to support a growing roster of characters and skins.





