Adroven-down-arrrow
BORN FROM IMMERSION

Demute is a Brussels and Montreal-based team of collaborative audio professionals working across immersive installations.

We focus on crafting impactful audio and easing production through close integration with development teams, translating the intended audio within a physical space.

We lie at the intersection of immersive & interactive, creative & tech, making us the right partner to handle experiences at scale that are using the power of game engines to deepen live immersion.
Ahia Alice on the Roof
Danone Immersive
Feder - Benuts
Infrabel
Santos de Cartier
Brussels' Sewer Museum
Libération 1944
Petit Palais Immersive
Rambouillet Castle
Walter Sickert Exhibition
Atomium Experience
Augmented Piano Installation
Immersive Playground
Jef Neve x Demute Rêveries
Lesbian Simulator
The Roaming
Whispering Lights
11.11.18
Construct VR
Draw For Change
Dystopia (Escape Room)
Imaginary Friend
Lesbian Simulator
Marco Polo
Panic Room (Escape Room)
The Horrifically Real Virtuality
The Roaming
Waha - Hors-Zone
11.11.18
Construct VR
Danone Immersive
Draw For Change
Feder - Benuts
Imaginary Friend
Infrabel
Lesbian Simulator
Libération 1944
Marco Polo
Petit Palais Immersive
Santos de Cartier
The Horrifically Real Virtuality
The Roaming
Ahia Alice on the Roof
Brussels' Sewer Museum
Rambouillet Castle
Waha - Hors-Zone
Walter Sickert Exhibition
Jef Neve x Demute Rêveries
Atomium Experience
Augmented Piano Installation
Dystopia (Escape Room)
Immersive Playground
Panic Room (Escape Room)
Whispering Lights
Our Immersive Services

As your complete audio team, feature owners, or service specialists, our creative & technical support adapts to what your experience needs.

Audio Direction
01.

We shape the sonic identity of immersive experiences, translating a creative vision into concrete sound design, musical and interaction systems.

Through close collaboration with creative and technical teams, we develop reliable and adaptable audio directions designed for real spaces and interactive environments.

Sound Design
02.
Hands holding a chocolate bar with geometric patterns near a microphone against a red background.

We create soundscapes, ambiences, interactions, textures to enhance spatial awareness and immersion.

Whether for XR, installations, exhibitions or live experiences, every asset is optimized for the technical setup of the experience, from speaker systems and headsets to real-time engines and interactive devices.

Music
03.

We compose and supervise music, from casting composers to the technical design of music systems. This includes adaptive music, synchronized experiences, generative approaches and spatial composition.

We work closely with directors, visual artists and technical teams to ensure the musical experience fits the immersion.

Voices
04.

We manage voice production, including casting, recording, editing, integration and spatialization.

From narrative installations and guided experiences to interactive characters, we match voice actors to your project.

Audio Systems
05.

We design and implement interactive audio systems like spatialization workflows, playback infrastructures, synchronization between systems, custom behaviors and real-time audio logic.

We integrate with Unreal Engine, Touch DesignerAbleton & more with systems that are stable & maintainable throughout production and exhibition.

Let's get in touch. Sounds Good?
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