Developer
Maximum Games Inc
Publisher
Modus
Services
Sound Design, Unity Programming, Tool Programming, FMOD Implementation
Platforms
PC, PS4, PS5, Xbox One, Xbox Series X|S, Switch
God Of Rock
Audio Role
Full Audio Team
Production Timeline
March 2022 - March 2023

God of Rock blends rhythm-based gameplay with fighting game mechanics in tense 1v1 matches. Choose from a dozen unique fighters, each with their own design, mechanics, and harmonic attacks. As the battle progresses, the music track will continue to grow in complexity and difficulty until only one fighter is left standing!

105
Audio Events
5
Characters' Combat Skills
48
Fight Tracks
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