Developer
Goose Byte
Publisher
Goose Byte
Services
Sound Design, Audio Programming, Unreal Programming, Trailers
Platforms
PC, Meta Quest
The Signal: Stranded on Sirenis
Audio Role
Full Audio Team
Production Timeline
April 2025 - October 2025

The Signal: Stranded on Sirenis is a narrative sci-fi survival game with an emphasis on gunplay and vehicles. Acompanied by an omnipotent voice, the player must uncover the secrets of the planet they find themselves marooned on after following a distress signal from their long lost brother. The game's development is on hiatus but it's demo was developed in Unreal engine using Unreal's native audio systems (Metasounds & Blueprints).On this project, we acted as the full audio team, handling everything from sound design and musical design to implementation, integration and audio programming.

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