Developer
Funtomata
Publisher
Funtomata
Release Date
January 14, 2025
Platforms
PC, macOS, Switch
Asfalia: Panic at the Mansion
Audio Role
Full Audio Team
Production Timeline
June 2024 - December 2024
Services
Sound Design, Voice Recording, Voice Processing

Asfalia: Panic at the Mansion takes place in a world shaped by emotions, where each character reflects Charlie’s inner turmoil. In this episode, Charlie and Lily set out to find his missing puppies, uncovering a darker parallel world and a growing shadow threatening to consume everything.

As the full sound design team, we crafted the game’s entire sonic identity, from subtle interactions to key narrative moments. This episode introduced a more eerie, mysterious and magical tone, leading us to design musical and tonal jingles for the mini-games. We were also responsible for all voice processing, french voice recording, deliberately pushing beyond realism and using creative effects to give the characters stronger personality and attitude.

10
Unique Levels
11 983
Words of Dialogue
30
Unique Dog-barking SFX