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Credits
VPS is an Unreal Engine 5.7 subsystem designed to centralize and streamline the management of voice-over audio using a double priority system and queueing.
Why Use This Tool?
Voice-Over that triggers dynamically at runtime needs a system to resolve disputes when a VO is triggered while one is already playing. The Voice Manager provides a clean, data-driven framework that handles the heavy lifting of audio playback. It allows developers to:
How It Works
The Voice Manager uses a structured data approach to handle audio assets and their playback states:
Versatile Spatialization: Supports 2D audio for UI or narration, and 3D spatialized audio that can be placed at a fixed location or attached to moving components.
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